#ROON REMOTE FOR MAC PROFESSIONAL#
Under the hood, Roon is a professional grade database that manages hundreds of thousands to millions of metadata entities in order to represent a typical music collection. It renders graphics using OpenGL and hardware acceleration, just like a game, too. It supports fluid animations, and we are trying to keep the frame rate at 60 frames per second (fps), just like a game. The user interface is driven by a piece of technology that could be best described as a game engine. Another is professional software, like that used for graphic design, video production, and CAD. Likewise, there are a few categories where performance really does matter all the time. Web browsers, productivity software, operating systems, communication software, and so forth.
#ROON REMOTE FOR MAC SOFTWARE#
Most of the time, the software we run isn't very performance intensive.
How much hardware you need to get an impeccable experience depends on how you're going to be using it. As we've said above, Roon will run on just about anything vaguely recent. I want to expand a little bit more to help you guys understand where the tradeoffs are so you can make good hardware decisions. Here is a excellent reply that Brian from Roon gave when asked "Could you tell us the minimum spec of the hardware to run Roon"
but what I have heard is extremely encouraging!! I am trying various different settings to achieve constant reliable playback, not quite there yet. I am still getting to grips today with the set up of Roon with JPlay. and the integration of Tidal is superb, makes Tidal's app seem slow and not well designed in comparison. Roon can most certainly stream Tidal to JPlay. According to Danny at Roon they are looking at the end June for the ios release, but they fear running into Apple Store submission delays.